<strong>Great Western Railway</strong><br>STEM Education Game

Great Western Railway
STEM Education Game

User flows, game logic, technical flows, wireframing, prototyping and user interface design for an educational game aimed at reinvigorating the participants love for rail travel. The game will be used in a classroom setting as well as be accessible at home via the website. The game needed to be playable on both tablet and desktop so considerations regarding interface legibility and interaction moments needed to be taken into account. As well as the core game structure, four independent game mechanics were also developed.

<strong>University College London</strong><br>Avatar Therapy MVP

University College London
Avatar Therapy MVP

A comprehensive 66 page design specification, documenting all user interface elements for an application to be used in a clinical trial. The specification document uses the atomic design system methodology; all interface elements are broken down into their component parts and then assembled firstly into modules (molecules) then into groups of modules (organisms) and finally into templates and page examples. Short interactive prototypes were also produced to demonstrate important points of user interaction.