<strong>Squire Lockmakers</strong><br>E-commerce UX Design & Tech Direction

Squire Lockmakers
E-commerce UX Design & Tech Direction

User experience, interface design and technical direction for heritage lockmakers Squire. With the long term plan to create a fully integrated e-commerce platform, careful planning and considerations for future features and functionality had to be taken in to account in the early stages of the project. Our client was also seeking technical direction as they did not have an in-house team so we also managed the technical side of the project, suggesting e-commerce frameworks and platforms as well as organising a development team.

<strong>Charity Platform</strong><br>InVision Interactive Prototype

Charity Platform
InVision Interactive Prototype

Competitor analysis, user experience & interface design, InVision interactive prototype and the production of a design specification document for an undisclosed charity aiming to provide a solution to the dilemma faced by individuals and families who rely on food banks. They aim to achieve this by providing a online platform whereby suppliers, sponsors and stakeholders can directly support the socially disadvantaged in our society; offering an e-commerce platform with easy ways to manage their money, helping them to feel more in control of their finances, and ultimately their lives.

<strong>Great Western Railway</strong><br>STEM Education Game

Great Western Railway
STEM Education Game

User flows, game logic, technical flows, wireframing, prototyping and user interface design for an educational game aimed at reinvigorating the participants love for rail travel. The game will be used in a classroom setting as well as be accessible at home via the website. The game needed to be playable on both tablet and desktop so considerations regarding interface legibility and interaction moments needed to be taken into account. As well as the core game structure, four independent game mechanics were also developed.

<strong>University College London</strong><br>Avatar Therapy MVP

University College London
Avatar Therapy MVP

A comprehensive 66 page design specification, documenting all user interface elements for an application to be used in a clinical trial. The specification document uses the atomic design system methodology; all interface elements are broken down into their component parts and then assembled firstly into modules (molecules) then into groups of modules (organisms) and finally into templates and page examples. Short interactive prototypes were also produced to demonstrate important points of user interaction.

<strong>Vue Cinemas</strong><br>Promotional Material

Vue Cinemas
Promotional Material

After winning Vue as a client, we were inundated with projects that needed conceptualising. In teams of 2-3 we set about developing concepts and creative ideas that could stretch across different mediums. Projects that I was involved in include Thor, October Half Term, Halloween and Christmas as well as the pitch itself. As well as working on a conceptual level for Vue I have also worked to develop concepts and ideas, bringing them to life visually, ready to be artworked for the cinemas. One of these projects being for the film ‘Rush’. Here I took reference from the film and collateral produced for the feature. A worn checkered flag was used to highlight the classic F1 battle.

<strong>Balmaha Brewing</strong><br>Bottle Lables and Web Design

Balmaha Brewing
Bottle Lables and Web Design

The Balmaha Brewing Company had secured land around Loch Lomond to build their new brewery. We were tasked with branding their lead ales, creating an emblem to tie them together as well a designing the site to showcase them on. The results took reference from the surrounding area and key landmarks as well as objects, possessions and artefacts related to the Balmaha Brewing Co. We commissioned Iain McIntosh (a local Glaswegian) to illustrate the labels. The final products can be viewed on their website.

<strong>Visa</strong><br>Olympic Infographic

Olympic Infographic

Role: Interrogating and interpreting a client report. Conceptualising, illustrating and designing an informative print & web based graphic. Storey-boarding and creating assets for motion graphic version. As a sponsor of the London 2012 games, Visa wanted to promote the economic legacy that the UK could benefit from, not only during the games, but extending over the next 5 years. A report was produced and we interpreted this data to visualise the information in an engaging way. Both a print and web version were created alongside a motion graphic. Since the publication and success of the Olympic infographic, Visa has approached us a number of times to create more informative graphics for various different parts of their business. They are seen as an integral way of communicating complicated information in an illustrative and engaging manner. They have dedicated a web page to showcase these infographics.